Outside of Super Smash Bros., the Ice Climbers have only appeared in one game. Ice Climber – released for the Nintendo Entertainment System in 1985 – hasn’t held up too well (at least in my opinion). And it isn’t like Popo or Nana had any character development; they were essentially silent protagonist whose personalities were only partially shown after clearing a bonus level.
So, then, why do I find myself determined to train the strongest Ice Climbers amiibo? That’s a question I don’t have an answer to. Working with the Ice Climbers amiibo is extremely difficult, and of all the characters I’ve ever trained (both in Smash 4 and Ultimate), the Ice Climbers are perhaps the saddest example of lost potential. They’ve got more than a couple issues that hold them back, and it’s unclear if any of them can be corrected or overlooked with further training. Continue reading The Problem with Super Smash Bros. Ultimate’s Ice Climbers amiibo
Remakes are nothing new to the Pokémon series. Between FireRed, LeafGreen, HeartGold, SoulSilver, Omega Ruby, and Alpha Sapphire, trainers have had many an opportunity to return to their favorite regions. Pokémon: Let’s Go, Pikachu! and Let’s Go, Eevee!, then, certainly aren’t groundbreaking; however, they shuffle the norms of the series by introducing ideas from the mobile sensation Pokémon GO. Are these changes welcome ones, or do they butcher the decade-old foundation of the series with unnecessary fluff?
Continue reading Review: Pokémon: Let’s Go, Pikachu! & Let’s Go, Eevee! (Nintendo Switch)
Making a game is hard. Sometimes you need inspiration before you can find motivation, and that’s how I’ve been able to continue working on this game. Nonetheless, development on Project Exion is going swimmingly. I’m still in the story and ideas phase, so the game itself isn’t anywhere near a playable state. In today’s update, I’m going to talk about games and media that Project Exion was inspired by!
Continue reading Project Exion Update #2: Inspiration
It’s no secret that I’m not proud of Cloud’s Forum Adventures. Not only does it look childish (which makes sense, given that I was twelve years old when I made it), but its story is very difficult to follow and often makes zero sense. And despite being a clear ripoff of the Kirby franchise, CFA actually has some similarities to its plot… or should I say, the Kirby series has similarities to CFA’s plot.
That’s right: there are many happenings in CFA that are extremely similar to events in Kirby: Planet Robobot and Kirby Star Allies. Except the CFA episodes were actually released first! Of course, this is most certainly a coincidence, but today, we’re going to compare their plot elements and see what looks the same. Spoilers ahead!
Continue reading A full history of Cloud’s Forum Adventures “predicting” Kirby games
Hey all! As you may or may not know, I’ve been working on a game for the past several months. At the time of writing, it’s not far along at all; in fact, it’s still in the planning phase. Even so, there’s quite a bit I’d like to share with you all. Nothing major yet, mostly proof of concept. Without further ado, let’s get started on today’s updates!
Continue reading Project Exion Update #1: An Overview
Today is great day for fans of Cloud’s Forum Adventures (and a horrible day for everybody else), because six lost episodes of the series have been fully recovered! These episodes were from Season 6’s first iteration. Their titles are: “The Knux Conspiracy”, “Twilight Transgression”, “Raid on Cloud’s Observatory”, “Enjoy Your Stay”, “The Quest for Sweet and Sour Chicken”, and “The Chicken-Laser Correlation.”
The Cloud’s Forum Adventures Wiki has been updated with new information regarding these episodes. If you would like to read more on their discovery, you may do so here. If you would like to read the lost episodes themselves, follow this link. Thanks for your support!
Super Smash Bros. Ultimate is the most ambitious Smash game to date, and as a result, there are more unlockable fighters than ever before. The base roster starts with eight characters – Mario, Donkey Kong, Link, Samus, Yoshi, Kirby, Fox, and Pikachu – and the other 66 must be unlocked. Luckily, there are many methods of doing this; that being said, each method takes quite a bit of time.
Continue reading Super Smash Bros. Ultimate Unlockables List