A complete summary of Pac-Man’s performance in Super Smash Bros. 4 can be found on the character’s information page. It includes strengths and weaknesses, AI quirks, and an archive of tournament representation and results.
Stats & Bonus Effects
Pac-Man’s best equipment setup balances Attack, Defense, and Speed (+60 Attack / +50 Defense / +10 Speed). In terms of bonus effects, Auto-heal capability, Lifesteal, and Improved escapability are essential.
Pac-Man benefits from the Power Pac-Jump and Dire Hydrant custom moves. The former provides more reliable recovery, while the latter helps prevent the AI from overusing its down special.
An amiibo becomes strongest if it is mirror matched all the way to Level 50. This is done to teach the AI which moves to rely on; after reaching Level 50, it will use this training as a base and expand upon it with matchup experience. While training your amiibo, do not play aggressively or go off-stage; instead, remain grounded and keep the following moves in mind:
- Neutral options: jab, forward tilt, and neutral special (Bonus Fruit). Jab is one of Pac-Man’s most important assets. In any kind of situation, jab is always a safe option, and should be your primary damage-racker. Forward tilt is a bit stronger, but it’s also slower. When using your Bonus Fruits, prioritize the orange, the apple, and the key. Don’t use the cherry.
- Main KO moves: forward smash and up smash. Pac-Man’s forward smash is his strongest move, but it’s still lacking in power. His up smash isn’t much better. Even so, they’re Pac-Man’s only kill moves, and should be used sparingly.
- Moves to avoid: grab and down special (Dire Hydrant). Pac-Man’s grab is the slowest in the game and does not bring him any benefits whatsoever. Dire Hydrant serves to prevent Pac-Man from using his down special altogether, and is not a viable attack on its own.
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