How to train an Olimar amiibo in Super Smash Bros. 4

A complete summary of Olimar’s performance in Super Smash Bros. 4 can be found on the character’s information page. It includes strengths and weaknesses, AI quirks, and an archive of tournament representation and results.

Stats & Bonus Effects

Olimar’s best equipment setup invests heavily in Attack and Defense (+200 Attack / +120 Defense / -200 Speed) at the cost of Speed. In terms of bonus effects, Auto-heal capability, Lifesteal, and Improved escapability are essential.

Olimar benefits from the Sticky Pikmin Throw and Mighty Winged Pikmin custom moves. The former increases the amount of time that thrown Pikmin latch on to their opponents, while the latter grants the same height regardless of the amount of Pikmin following Olimar.

Recommended Training

An amiibo becomes strongest if it is mirror matched all the way to Level 50. This is done to teach the AI which moves to rely on; after reaching Level 50, it will use this training as a base and expand upon it with matchup experience. While training your amiibo, do not play aggressively or go off-stage; instead, remain grounded and keep the following moves in mind:

  • Neutral options: jab, forward tilt, down tilt, and side special (Sticky Pikmin Throw). Your go-to move with Olimar should be Sticky Pikmin Throw. It racks up damage quickly and heals Olimar for additional health when paired with Lifesteal. If the amiibo approaches you at low percent, use jab, forward tilt, and down tilt. If the amiibo is far away, camp with Sticky Pikmin Throw.
  • Main KO moves: forward smash and up smash. The AI is often hesitant to use its smash attacks. It will often have its opponent at upwards of 300%, but will fail to seal the deal with a KO. It’s important to teach the amiibo to KO with its forward and up smash attacks.
  • Moves to avoid: grab and down special (Pikmin Order). Olimar’s grab is horrendously slow, and the AI tends to overuse it rather than rely on its superior jabs and tilts. Pikmin Order is generally useless, as Olimar’s Pikmin will either be right next to him or latched onto an opponent. There’s no need to call them back.
  • Situational moves: neutral special (Pikmin Pluck). The AI tends to forget to pluck its Pikmin after losing them. If you lose a Pikmin during training, pluck a new one immediately.

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