A complete summary of Pichu’s performance in Super Smash Bros. Ultimate can be found on the character’s information page. It includes strengths and weaknesses, quirks in artificial intelligence, and an archive of tournament representation and results.
An amiibo becomes strongest when it is mirror matched all the way to Level 50 with its Learn button switched on. For more information on effectively raising an amiibo, follow this link. Here is a complete breakdown of Pichu’s moveset and which options to focus on during training:
- Neutral: Pichu is one of the few FPs whose AI understands combos. Down throw is one of Pichu’s strongest neutral options, as it links into an up aerial (which can then lead into a forward or back aerial). Up throw to up aerial also works at higher percentages. Neutral aerial is another solid option that can be thrown out relatively safely.
- On-stage KOs: In terms of on-stage KOs, up smash is generally Pichu’s best choice. It does not inflict recoil damage and has a respectably-sized hitbox. Down smash and forward smash can be used too, but suffer from low speed and short range.
- Above-stage: Pichu can use up aerials to intercept falling opponents or wait a bit longer and attack with an up smash. Pichu’s AI is hardcoded to avoid using Thunder, though there have been reports of usage occurring anyway.
- Off-stage: Pichu’s off-stage game is the only thing keeping it from falling into bottom tier. Simply put, if the opponent is off-stage, Pichu should be too. Down aerial is a powerful spike that can close out stocks impressively fast. Forward aerial can also be used every once in a while.
Stats & Spirit Effects
By all accounts, the best Spirit effects in the game are Super Armor, Slow Super Armor, Armor Knight, and Autoheal. Unfortunately, these bonuses are prohibited in competitive play; if you do not intend on entering online tourneys, all of them work well with Pichu. For trainers looking to participate in tournaments where these Spirit effects are banned, here are a handful of alternate options: Air Attack ↑, Electric Attack ↑, and Physical Attack ↑. In terms of stat spreads, setups between 2100 / 2100 and 0 / 4200 are viable options to consider.