How to train a Robin amiibo in Super Smash Bros. Ultimate

A complete summary of Robin’s performance in Super Smash Bros. Ultimate can be found on the character’s information page. It includes strengths and weaknesses, quirks in artificial intelligence, and an archive of tournament representation and results.

Recommended Training

An amiibo becomes strongest when it is mirror matched all the way to Level 50 with its Learn button switched on. For more information on effectively raising an amiibo, follow this link. Here is a complete breakdown of Robin’s moveset and which options to focus on during training:

  • Neutral: Thunder and Arcfire are Robin’s highest priority. The former can be charged to increase its size, speed, and power; the latter can be spammed to great effect in a similar vein as Ness’s PK Fire. Down throw links into a variety of moves that can be mixed and match to create simple combos.
  • On-stage KOs: Down smash can be used at the edge to catch rolls or high recoveries. Forward aerial is exceptionally strong with the Levin Sword equipped and is rather flexible with its timing and spacing.
  • Above-stage: Back and up aerials should be rotated to keep opponents away. When juggling enemies, do not chase them too far into the air, as Robin should generally stay as close to the ground as possible.
  • Off-stage:  Robin can afford to go off-stage as long as Elwind is charged. In addition to being a solid on-stage kill move, forward aerial is also a great off-stage attack. Neutral aerial and down aerial can get the job done as well.

Stats & Spirit Effects

By all accounts, the best Spirit effects in the game are Super Armor, Slow Super Armor, Armor Knight, and Autoheal. Unfortunately, these bonuses are prohibited in competitive play; if you do not intend on entering online tourneys, all of them work well with Robin. For trainers looking to participate in tournaments where these Spirit effects are banned, here are a handful of alternative options: Weapon Attack ↑, Electric Attack ↑, Magic Attack ↑, and Toss & Meteor. In terms of stat spreads, setups between 2600 / 1600 and 1600 / 2600 are viable options to consider.

If you would like to read more guides, please follow this link. This guide was written by Cloud, Leaf, and Cucco-Master.


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