Training the strongest Captain Falcon amiibo in Super Smash Bros. Ultimate

I’ve been running the Amiibo Dojo since August 2015 (the longest-running amiibo training site, wow). Yes, its name has changed, but at heart, Exion is still the same site it was five years ago. What, then, does this have to do with Captain Falcon? A lot, actually. Over the course of those five years, one specific character has contributed to the spread of amiibo training misconceptions — and yes, that character is Captain Falcon. His very existence seems to inspire a “flashy”, “disrespectful”, and “combo-heavy” playstyle. Bad news: amiibo can’t do any of that. If you’re looking for your disappointment of the day, you’ve found it!

Thanks to Blank for contributing Captain Falcon’s training information! Feel free to check out their YouTube channel by following this link.



If you came here anticipating a full-fledged guide on training a stylish, aggressive, and combo-focused Captain Falcon amiibo, then permit me to apologize right off the bat. It’s not really possible. Figure Players can only use combos that have been specifically hard-coded into their AI, so they can’t improvise cool down airs like humans can. Not to mention that teaching an amiibo to taunt might cause freezing… and the fact that Captain Falcon is kind of outclassed by Ganondorf …and, really, half the tier list. The captain’s got a lot going against him, but when trained very specifically, he isn’t half bad!

Unfortunately, training an “optimal” Captain Falcon amiibo for tournaments isn’t going to sound all that exciting. I don’t want to spoil it too early, but in a sentence, you’re going to have to spam one specific move over and over again. Kind of like how Incineroar’s optimal strategy is spamming its side special, except Captain Falcon’s special move isn’t quite as effective.

As a result, Captain Falcon is rather one-dimensional. But keep in mind that Figure Players can’t tell if the opponent is spamming a move — they just react to whatever’s coming their way. This works out for a lot of characters, then, and Captain Falcon is one of them. Now, with all that said, I will add one disclaimer here: if you’re looking to train a Captain Falcon amiibo just to fight human players, this guide might not help you too often. In that case, I’d just recommend looking at the section below (Spirits) and then playing against it as aggressively as possible.



If you are looking to train your Captain Falcon amiibo to fight human opponents, here’s one part we can help you with: its Spirit team! If you’re just starting out, I recommend setting it up as early as possible — Level 1, if that’s possible for you. You can give it Spirits at Level 50, but inheriting them will jumble its training. Play a few matches afterwards with Learning on and you’ll be good to go.

Captain Falcon is kind of an all-around fighter when it comes to the “big five”. Super Armor, Slow Super Armor, Great Autoheal, Autoheal, and Armor Knight can all work — it just depends on the kind of character you want to raise. If you do choose to run Armor Knight, you can pair it with Trade-Off Ability ↑ to significantly increase your FP’s attack power, defenses, and movement speed.

Most online tournaments keep these bonuses banned, so if you’d like to enter one, you’ll have to think of alternative options. Or not, because we’ve got some right here! Fire & Explosion Attack ↑, Physical Attack ↑, and Jump ↑ are all solid options, and can be used together as a viable setup. As for stats, they don’t matter too much. As usual, a balanced one (2100 / 2100) is probably your best bet. But feel free to invest a bit more into Attack or Defense at your discretion.



If you’ve read our guides before, you know the drill — the patent-pending mirror match™. In this case, you’ll play as Captain Falcon and fight your FP until it reaches Level 50. Or until you’re satisfied with its behavior, after which you can turn its Learning off and raise it to Level 50 with some other method. And if it starts doing something you don’t like, don’t worry about fixing it until after it hits Level 50.

As mentioned earlier, an optimal Captain Falcon amiibo has a very specific play style. It’s so specific, in fact, that you should be using just one move against it: Falcon Kick. Figure Players in Ultimate aren’t always so smart. And one thing they struggle with is countering moving hitboxes. Falcon Kick is a moving hitbox, and more often than not, it will hit an AI opponent before it can block or dodge. This allows Captain Falcon to rack up damage against other FPs rather quickly. Falcon Kick can even KO at higher percentages. All in all, though, 90% of the moves you use should be Falcon Kick. If you don’t feel like a spammer by the time the FP is fully trained, you might be doing it wrong. This might sound familiar to you — that may be because Mii Swordfighter’s optimal strategy is to spam its down special too.

The other 10%… most of that is using forward smash to secure a KO against a damaged opponent. Spam Falcon Kick, rack up a bunch of damage, and then use a forward smash to KO. Down tilt can be used at the ledge to cover options. If you’re really good at spacing Captain Falcon’s forward aerial – yes, the knee – then feel free to sprinkle in a little bit of it.

Off-stage isn’t a good idea for Captain Falcon. You’ll have to resist the urge to chase opponents and meteor smash them. Unfortunately, Captain Falcon is best served on-stage because his recovery leaves him vulnerable to incoming gimps. Characters like Lucas and Zelda have a great opportunity for an early kill if they catch Captain Falcon off-stage, so be careful.

In terms of moves to avoid, you should probably steer clear of everything that wasn’t mentioned here. Falcon Kick spam is lame, yes, but it might even be Captain Falcon’s only shot at viability. Its consistent ability to exploit Ultimate’s AI and deal solid damage can bring the character far in tournaments.



Captain Falcon’s only viable play style might be a little disappointing, but I personally think it’s better than relegating him to a lower tier. At any rate, though, thanks so much for reading! If you have any questions that weren’t answered here, feel free to join our Discord server and ask. Thanks again to Blank for contributing Captain Falcon’s training information, and thank you for reading!

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