Super Smash Bros. Ultimate – Sheik amiibo Guide

Unfortunate. If given one word, that’s the one we’d use to describe Sheik’s Figure Player. Alongside Bayonetta and R.O.B., Sheik is a contender for “worst-in-game” for many reasons. Which is a shame, because she was considered mid-tier in Super Smash Bros. 4’s amiibo metagame. Simply put, if you’re looking to train a Sheik amiibo, it’s going to be tough. She’s going to lose a lot of games. In some of them, she’ll be KO’d early due to her low weight. In others, she’ll take too long to KO an opponent due to her concerning lack of kill power. Sheik’s a frustrating one, but we’re going to do our best! If you’d like to learn more about her metagame representation, you can find out more on her corresponding wiki page. Otherwise, let’s jump right into today’s training!

Special thanks to MiDe for contributing Sheik’s training information!

Spirits

Spirits are difficult to work with sometimes. Fortunately, they don’t have to be! Just in case you haven’t already seen, we have a full Spirits guide that explains everything you need to know about them. It includes information on the best Spirits to use, how to equip an FP, and more! Be sure to read the guide first if you haven’t done so yet.

Sheik benefits from several potential Spirit effects. Armor Knight is her best friend, as it grants an additional 1.15x attack power and 1.8x defense. That’s huge, as Sheik is lacking in both kill power and survivability. Pair Armor Knight alongside Move Speed ↑ and you’ve got the best possible setup! Trade-Off Ability ↑ works too, but do note that its 30% damage penalty can be problematic for Sheik given her lightweight status.

Of course, most of our online tournaments ban Armor Knight. Here are some other options, then: Physical Attack ↑, Hyper Smash Attacks, and Foot Attack ↑. Not many choices here, sadly, but you’ve got to work with what you can get, right? You could also try Air Attack ↑ or Air Defense ↑. If you’re training a Raid Boss, you might want to consider using Landing Lag ↓ alongside Instadrop. It’s a fun combination that’ll grant Sheik incredible vertical movement speed! You can either keep her stats balanced (2100 / 2100) or leaning more towards attack (2500 / 1700). Make sure her Spirit-type is Neutral!

Competitive Training

As usual, you’ll need to mirror match your Sheik amiibo in order to train it properly! Play on Ω-form stages and use a timed ruleset for the best results. Refer to the list of moves below, and use them during these matches! You can stop playing once your FP is around Level 35. Then you can switch its learning off, level it up against CPUs, and then switch its learning back on at Level 50 for some brush-up games. During training, make sure you walk instead of run. Only jump when recovering — or more rarely, when you’re about to use an aerial move. You’re free to go off-stage, but we’ll talk more about that in just a moment. Here’s the full list of moves to use during training:

  • Forward smash: It’s pretty much impossible for Sheik to accidentally KO an opponent, so it’s crucial to use her smash attacks whenever possible. Forward smash is an excellent choice, and its multi-hitting properties make it a solid finisher. This is Sheik’s most important move!
  • Up smash: Again, Sheik can’t kill an enemy by accident, so she needs to purposefully rely on her strongest attacks. Up smash has a powerful tipper hitbox, and the AI sometimes uses it after a down tilt. Use lots of up smashes to intercept your FP’s landings.
  • Dash attack: Sheik should walk whenever possible, but dash attack is just too good to pass up. Burst into a dash, quickly use a dash attack, and then go right back to walking. This move is best used to catch landings and rolls!
  • Down tilt: Sheik’s AI doesn’t have too many hard-coded combos, but a good bit of the ones it does have involve down tilt. Use down tilt against your amiibo, and it’ll figure out its down tilt combos on its own. It’s very convenient!
  • Forward tilt: A good combo move that should be used often. Make sure to prioritize forward smash over forward tilt, though.
  • Back aerial: When your FP is launched off-stage, chase it and attack with back airs. This is Sheik’s best edgeguarding move (and one of the better off-stage aerials overall), so drop off the ledge and attack your FP with as many back airs as possible. This can gimp opponents with poor recoveries, which goes a long way in helping Sheik find her way through tournament brackets.
  • Neutral aerial: More rarely, you can opt to use an off-stage neutral air instead. Back air is the better option, but you’re free to mix it up every once in a while.
  • Down smash: Mostly outclassed by forward smash, but you could use down smash every once in a while to help freshen up forward smash’s attack power (since it gets stale if you use it too often, and Sheik needs to use it too often).

You might have noticed a lack of special moves in Sheik’s optimal-attack list. Unfortunately, none of them are particularly helpful in the context of competitive amiibo training, so you should try your best to avoid using (or getting hit by) them. The only time you should use a special move is when you use Vanish to recover back. Don’t use any down airs either — that meteor smash is fun but far too risky!

Raid Boss Training

If you read the last section, you might be disappointed. A competitive-trained Sheik amiibo doesn’t really act like Sheik, if that makes sense — instead, it focuses on smash attacks. Luckily, an optimal Raid Boss Sheik amiibo acts a bit more like Sheik, as it uses lots of aerials and tilt attacks! Whereas competitive training has you walk instead of run, Raid Boss training encourages you to dash and jump as often as you’d like! During training, keep taunting to a minimum, and avoid charging smash attacks or playing as fighters that aren’t Sheik. Here are all the attacks you should use against your FP, in descending order of priority:

  • Forward tilt: One of Sheik’s best ground moves. It can combo into itself or into a forward air, so use it often when your FP hasn’t taken much damage yet.
  • Down tilt: Another one of Sheik’s grounded neutral options. At high percentages, the AI can learn to combo a down tilt into a sweetspot up smash for a KO. At lower percentages, you can choose to combo down tilt into a few forward airs!
  • Forward smash: Sheik’s AI can’t be taught to use kill confirms, so KOing opponents can still be difficult. With this in mind, you’ll have to teach your FP to use some forward smashes as well. Otherwise, it’ll take a long time to get a KO.
  • Neutral aerial: Best used for landing. More infrequently, you can just use it out of a short hop for a bit of extra damage.
  • Forward aerial: Lots of Sheik’s moves combo into forward air, but it can also be used on its own. It doesn’t deal much damage, but can link into itself to remedy that issue!
  • Back aerial: Off-stage is risky business when training a Raid Boss, but if you can teach your FP to drop off the ledge and do a quick back air, it’s a great technique to use against human players! You can also use back air on- or above-stage to land or KO.
  • Up aerial: If you’ve trained Joker, you might be familiar with the somewhat-complex dragdown combos it can perform with its up air. Well, Sheik’s AI can kind of do that, so teach yours to use some up air as well! Its follow-ups are hard-coded, so all you need to worry about is teaching your amiibo to use up air in the first place. It’ll figure out the rest!
  • Down smash: Sheik needs all the firepower she can get, so you should teach your FP to use some of its down smash. Attack with it at the ledge as your FP tries to get up!
  • Neutral attack: You can also use Sheik’s rapid jab every so often to rack up a small bit of damage. Don’t prioritize this move too heavily, though.

Optimal Raid Boss Sheik FPs shouldn’t use special moves either. There are perfectly valid reasons for this! The AI often fully charges Needle Storm, but then forgets to actually use the attack. This means it spends time charging – and potentially leaving itself vulnerable – but then doesn’t use the attack it just charged. Regarding Burst Grenade, Vanish, and Bouncing Fish, the AI is occasionally inaccurate with landing them, which can leave it wide open to incoming danger. It’s best to just avoid Sheik’s special moves altogether. Not to worry, though — a Sheik Raid Boss will turn out just fine if you stick to the moves listed above!

Wrap-Up

Thanks so much for reading! Sheik’s another one of those “no special moves” characters, but you’re welcome to experiment with them if you want! Sheik is certainly tough to train, so if you have any questions or need help, feel free to join our Discord community! We’ll do our best to further guide you through training. When your FP is all leveled up and ready for a tournament, you can use our Powersaves guide or mobile backup guide to learn how to enter. We also appreciate donations very much, as they help keep the site running! Until next time — happy training!

If you would like to read more amiibo training guides, please follow this link.


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