Super Smash Bros. Ultimate – Amiibots System Guide

Testing out a newly-trained Figure Player is a challenge. Sure, Battle Arenas now allow you to use your amiibo figures — but for reasons unknown, they’re thought to behave strangely when uploaded to Nintendo’s servers. Perhaps you could host your own tournament to test your FPs, but this often requires much more effort and time than you’d want to dedicate just for testing. This dilemma has burdened trainers since the early days of Super Smash Bros. 4 — and back then, we never found a solution. Thankfully, the advent of Super Smash Bros. Ultimate has attracted new and talented individuals to our scene: long story short, we now have access to a fully automated 24/7 amiibo testing ground called Amiibots, and anybody in the community can start using it today for free!

Introduction

Here’s the general gist of what Amiibots is: players upload their FP training files to a website, which then randomly selects two at a time to fight on the corresponding Twitch channel. The results of each match are logged, and trainers can access the website again to check their FP’s win rate and rating. This system is really quite essential for trainers looking to see which of their FPs are ready for competitive tournaments, and if you’re interested in joining yourself we’ve got loads of information on how you can do just that.

Your first step to joining the Amiibots community is retrieving the training file of one of your fully-trained amiibo figures. This training file – also known as a .bin file – stores all of the memories your FP has saved during its matches. We’ve got three whole guides available to help you do this: our Powersaves guide, our TagMo guide, and our NFC Tools guide. Quick note here: you must log in to the Amiibots website via a Twitch account. There is no other way to access its benefits at the moment.

Once you’ve obtained your FP’s training file, log in to the Amiibots home page and then hover over the “Add” button. Select an amiibo file to upload, choose the system you want to join (vanilla or Spirits), and then boom — your fighter is now signed up and ready for battle!

Match Selection

Now that your FP is in the Amiibots system, the stream’s software will eventually pick it and zap it into a Super Smash Bros. Ultimate match using special tools. Here’s how match selection works: the system randomly selects a trainer, and then randomly selects one of their FPs. This means if Trainer A has uploaded one amiibo and Trainer B has uploaded one hundred amiibo, both have the same odds of being picked for a match. Don’t try and cheat the system by uploading tons of identical FPs, because it won’t work!

The Amiibots Twitch channel allows viewers to subscribe for extra benefits. After all, maintaining a specialized Nintendo Switch setup that never stops running costs money! As a benefit to those who support the channel, subscribers are given a slightly higher priority in match selection depending on the subscription tier. Of course, high-tiered subscriptions can get rather expensive, so it’s always fine to unsubscribe and resubscribe depending on how interested you are in testing your FPs at any given time. Overall, though, you will definitely get results quickly if you have a channel subscription and lots of FPs to test.

There are several amiibo-centric Discord servers – including our own – that house Amiibots-controlled channels that provide real-time updates on which FPs are currently battling. There’s actually an option to receive Discord notifications when your FP is on deck for the next fight; to enable this, DM the owner of the site (untitled1991#9405). Do note: if you’re in multiple amiibo training servers, you’ll be pinged on every single one. If you’re going to turn notifications on, we recommend only being in a few communities — that way you won’t have to check every single server several times a day.

Match Outcome

Once your uploaded FP finishes a match, you’ll notice a few categories on its status screen: rating, win rate, wins, losses, and total. Most of these are self-explanatory except for rating. To explain this as simply as possible: the lowest possible rating is somewhere in the negatives, and the highest possible rating is currently hovering somewhere around the 37.00 mark. The higher your FP’s rating, the “better” it is considered; keep in mind that a rating of 37.00 is essentially only obtainable by an Incineroar or maybe a Terry — if you’re training a low-tier character, you shouldn’t expect its rating to be anywhere close to 37.00. The “best rating” kind of depends on the fighter and how good they are relative to the rest of the cast. For more information, check out this write-up.

At any time you can edit or delete your FP from the Amiibots system. In this case, “Edit” is actually asking you to upload a new .bin file. So if you’ve updated your FP since its first submission and would like to re-submit, you’re more than welcome to! “Delete” is easy to understand: it completely removes the FP from the database. Be careful — once your FP is deleted, you can never get its old rating and win percentage back. Speaking of win rate, there is actually a hidden document containing the highest-rated of each character on Amiibots. At the time of writing, this document is not publicly accessible — but if you message the owner of the channel (untitled1991#9405) you can learn about whichever fighter you want!

Viewing Matches

As mentioned earlier, you can set up certain Discord servers to notify you when your FP is about to fight. But if you miss the match and want to watch it later, you can go to the My Matches section on the Amiibots site to find the timestamp of the battle in question. Then you can go to the Amiibots Twitch channel, scroll to the timestamp, and then watch the game to see what happened.

The Twitch stream also includes loyalty points that you earn by clicking a Redeem button in the chat interface. When you accumulate enough of these points, you can use them for a variety of rewards — one such reward is slightly increased selection odds. It’s only a small change, but it can be redeemed over and over to increase your odds even further. This is a sweet deal, especially for trainers who are unable to subscribe.

Regular viewers often post clips of cool moments from matches, so be sure to check Amiibots’ clip section every so often for the latest and greatest amiibo shenanigans. You’ll usually find clips of the game’s AI making poor or humorous mistakes or rare complicated combos we don’t see often. Both of these are interesting to watch, so it’s nice to pop in every so often and see what kind of silliness is going on.

Wrap-Up

Amiibots is super cool. If there’s one thing lots of amiibo trainers have in common, it’s shyness — and using Amiibots, you can test out an infinite number of FPs without even having to talk to anybody! If you have any questions regarding Amiibots and would like to talk to somebody, you’re welcome to join our Discord community! As one final reminder, the Amiibots stream runs twenty-four hours a day and can be found by following this link. It’s a great resource, and we hope to see plenty more matches from it in the future!

If you would like to read more amiibo training guides, please follow this link.


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2 thoughts on “Super Smash Bros. Ultimate – Amiibots System Guide”

  1. Are the amiibo battles in arenas? If not is there any way to save the progress they have made from the battles. Follow up question, if you have an amiibo battle in a arena and before you leave the arena you save it to a power saves, would that downloaded version retain the training data from the arena?

    1. The battles Amiibots does are locally, so it’s as if the Switch console they use is tapping both amiibo in-game via a local match. There is not any way to save the progress they made from battles (but this is okay, since most competitive trainers don’t like saving their amiibo after fighting other FPs with learning on).

      And as for arenas, they do not learn at all – as in, nothing new gets saved to the amiibo when it’s in an arena – so backing it up with Powersaves would just be backing up its data from before it entered the arena.

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