amiibo Wiki: Cloud

Cloud is a playable character in Super Smash Bros. 4 and Super Smash Bros. Ultimate. The Super Smash Bros. series Cloud amiibo was released on July 21, 2017 as part of Wave 10.

In Super Smash Bros. 4

Cloud is ranked as an S-tier fighter in Super Smash Bros. 4, making him one of the best characters in the game. Cloud’s smash attacks are his defining traits, and all of them inflict huge damage on his opponents; forward smash can even shatter a full shield with enough equipment investment. Cloud also boasts a useful jab and an even better set of tilts; all of these come out quickly and have respectable power to boost.

However, Cloud suffers from several flaws. The AI uses its Limit Break rather poorly, and has issues registering when it has reached full charge. More often than not, it will waste its Limit Gauge by firing the Limit Break variant of Blade Beam (which the AI spams regardless). Cloud also has one of the worst recoveries in the game, as Climhazzard grants poor horizontal range and cannot easily snap to the ledge.

Despite his flaws, Cloud has accrued fantastic tournament results and representation. Even with his equipment restrictions, he is one of the best characters in the game and has received representation from FarmingSim, Supernova, and Omega, among others.

If you would like to read the Super Smash Bros. 4 Cloud amiibo training guide, please refer to this post.

In Super Smash Bros. Ultimate

Cloud was considerably nerfed for his appearance in Super Smash Bros. Ultimate, but did receive a respectable number of buffs as compensation. As with all fighters, his movement speed was increased; the addition of directional air dodges also aids his recovery. Blade Beam and Finishing Touch are also performed faster.

Unfortunately, Cloud now loses his Limit Break if it is not used within fifteen seconds of reaching its maximum charge. This forces him to either recklessly use a special move or waste his Limit Break altogether; furthermore, the AI does not know that its Limit Break fades and often fails to use it in time. Cloud’s forward and up smash attacks have more ending lag, his down smash deals less knockback, and his neutral aerial has had its range reduced.

Despite Cloud’s nerfs, he has still accrued solid tournament results and representation. Supernova and Omega continue to represent the character and are considered top Cloud trainers.

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