Custom moves are a feature included in both Super Smash Bros. 4 and Super Smash Bros. Ultimate. Every character (save for DLC fighters) has access to custom move versions in Smash 4, while only the Mii Fighters can access them in Smash Ultimate. Custom moves are permitted in both Smash 4 and Smash Ultimate tournaments.
The most notable custom move in Super Smash Bros. 4’s competitive amiibo training scene is Thunder Burst, a custom down special for Pikachu. Thunder Burst single-handedly carried Pikachu’s tournament results in this game, as a well-trained Pikachu FP would rely exclusively on Thunder Burst. This was so effective because Thunder Burst went straight through shields and boasted a large amount of KO power. Another notable example of a useful custom move is Pac-Man’s Dire Hydrant. Equipping a Pac-Man FP with Dire Hydrant (which would explode after a few seconds instead of lingering) made it less likely to overuse its down special. Villager’s Timber Counter and Mario’s Gust Cape are additional examples of viable custom moves in this game.
For the most part, custom moves were completely removed from Super Smash Bros. Ultimate. The Mii Fighters, however, still have access to theirs, and some of the moves have been completely changed from Super Smash Bros. 4. Of these, Missile Gunner – one of Mii Gunner’s side special – is occasionally banned from tournaments, though this is not necessarily standard practice. Information on fighters’ optimal custom moves in both Super Smash Bros. 4 and Super Smash Bros. Ultimate can be found through training guides.
In Super Smash Bros. 4, custom moves can be obtained from Trophy Rush, Smash Run, and Master Orders, depending on the version being played. Unfortunately, the custom moves one obtains are completely random, meaning it takes a very long time to unlock each one. Every character has a total of eight custom moves that can be unlocked; two per special move. The amiibo Powersaves device is capable of editing a Figure Player’s file to give it custom moves – regardless of whether the user has unlocked them in Super Smash Bros. – which makes them a valuable asset for Smash 4 amiibo training. In Super Smash Bros. Ultimate, the Mii Fighters’ custom moves are unlocked by default.
If you would like to return to the amiibo Wiki, please follow this link.