Explosive perfect shield is a bonus effect introduced in Super Smash Bros. 4. It was considered the best bonus effect available and was a centralizing force in the early Smash 4 amiibo metagame. Perhaps as a result of its potency when paired alongside heavily defensive AI, Explosive perfect shield did not reappear in Super Smash Bros. Ultimate.
Explosive perfect shield, hence its name, generates a damaging explosion whenever its user perfect shields an attack. The explosion deals 15% to the opponent, and can stack with Critical-hit capability to deal up to 45% off of just one perfect shield. Smash 4’s AI was incredibly defensive, and could react to incoming attacks within one frame; this meant that they would almost always perfect shield incoming attacks, which turned the metagame into a contest of which fighter could perfect shield more attacks. Explosive perfect shield favors characters with large frames, including Bowser, Ganondorf, and King Dedede; because their shields are larger, the explosion generated by a perfect shield is larger as well. Smaller characters can use Explosive perfect shield as well, but the loss in range is noticeable.
Explosive perfect shield was first popularized by Glenn in 2015. Explosive perfect shield, alongside Critical-hit capability and Improved escapability, was a part of the powerful “Rock-Paper-Scissors” setup, which was considered the best bonus effect spread in the game.
Due to its unparalled centralization of the metagame – and single-handedly shifting it towards defensive play – Explosive perfect shield was eventually banned. Perhaps as a result of this controversy (or just a coincidence), Explosive perfect shield was removed from Super Smash Bros. Ultimate and is completely inaccessible.
Explosive perfect shield, as with all bonus effects in Super Smash Bros. 4, is randomly dropped. Equipment pieces can be obtained via Master Orders, Crazy Orders, Trophy Rush, or as a reward from training an amiibo.
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