The Learn button is a feature introduced in Super Smash Bros. Ultimate. It can be found in the Figure Player’s settings menu, and controls whether or not it learns new information from matches it plays. Almost all tournament-ready FPs participate in competitive matches with their learning off. This is done to preserve their playstyle.
Switching a Figure Player’s learn button on is the only way to change its personality without the use of Spirits. With learning on, FPs can adapt to matches and change their play style. As a general rule of thumb, FPs should only be mirror matched (by a human player) when their learning is on, and should only face CPUs or other FPs when their learning is off. It is worth noting that FPs with learning on at early levels are trying to copy their opponent’s play style, not counter it. For example, if one attempts to train a Mario amiibo while playing as Ganondorf, the Mario FP may adopt Ganondorf’s play style even though the two characters’ movesets are fundamentally incompatible.
It is important to note that learning off does not lie; indeed, with the learn switch turned off, the FP will learn absolutely nothing from matches it plays. Internally, its training data will only change to add small gifts. However, when Spirits are given to an FP with its learning off, its training data will still be adjusted. If an FP’s Learning is turned off at Level 1, and it is raised to Level 50, it will adopt a “default AI”. This training method has not seen much success in competitive play, though JustBrian boasts a tournament win with an Incineroar amiibo that was raised with its Learning off.
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