Figure Players have changed a lot since their introduction in Super Smash Bros. 4. In that game, the AI couldn’t go off-stage, taunt, dash dance, combo, or camp with projectiles, and we had to learn all of that the hard way. Generally speaking, Super Smash Bros. Ultimate’s AI is much more competent, but there are still a number of things it cannot be trained to do. If you’re hear to learn about how amiibo learn (and how to train an effective one), you’ve come to the right place. Let’s jump right into today’s training!
You might be wondering why so many amiibo tournaments require file submissions. After all, you can just use them in Battle Arenas, right? Well, that wasn’t always the case, as that functionality wasn’t added until early 2019. Before then, we had to find our own ways to host tournaments, and file submissions worked so well that we still use this method of competition to this very day. If you want to participate in a tourney that requires file submissions, you’ll first have to download the NFC Tools app, which you can find on either the Play Store or the App Store. You’ll also need to bookmark the Amiibots home page. Once you’ve got all that set up, you’re good to continue!
Special thanks to jozz for contributing the information presented in this guide! Continue reading Super Smash Bros. Ultimate – amiibo Backup Guide (Mobile)
Super Smash Bros. 4’s amiibo metagame had a lot of problems. There was no learn toggle, the AI couldn’t taunt, and – most of all – you couldn’t use FPs online in any way. Then Datel came to the rescue with the revolutionary amiibo Powersaves device, which paved the way for online tournaments and helped build the metagame we all know and hate to this very day! Powersaves work for Super Smash Bros. Ultimate as well, and you can use them to download a copy of your amiibo figure’s backup file to send to tourneys. Though today’s guide will be targeting Powersaves usage for Ultimate, we’ll be talking about its functions for the previous title as well.
Exion has created amiibo training guides and content since August 2015. As you can imagine, we’ve been on the receiving end of many, many amiibo training questions. Much of these inquiries involve amiibo personalities in some way, shape, or form to this very day. If you don’t know this already, a Figure Player’s personality is displayed on its status screen in the top-right corner of the amiibo menu (which can be found in the Games & More tab). Personalities range from Normal to Aggressive to Logical, and we’ll be providing a full list of them in just a moment. For now, know that your FP’s personality shouldn’t be your focus during training. If you’ve become a member of our Discord server, you might be familiar with our signature catchphrase: “personalities don’t matter”. There is much more to it than that, though, so today we are going to break down the individual components of amiibo personalities and what they mean for your FPs.
Shulk is notorious for being one of the most misleading Figure Players in Super Smash Bros. Ultimate. You would think you’d need to train it to use its Monado Arts, but that’s actually not the case. The AI sometimes mixes up its Arts and swaps them out at inappropriate times, and all this really does is leave it vulnerable to attack. As a result, Shulk is actually a rather weak Raid Boss, as his AI cannot properly utilize what makes him unique as a character. If you’d like to learn more about Shulk’s metagame history, feel free to read his wiki page! Otherwise, let’s jump right into today’s training!
Special thanks to JoKe07 for contributing Shulk’s training information!