All posts by Cloud

New tournament: Daijoubu Birthday Bash

We’ve got another new tournament open for entry, and this time it’s being hosted by our friends at Daijoubu. More details are available on our Discord server and on the tournament’s smash.gg page, but in the meantime, here’s everything you need to know:

  • Rules. Matches will be best two out of three. Each game will be 3-stock with a 6 minute timer. Games 1 and 3 will be played on an Ω-form stage, while game 2 will take place on a Battlefield-form stage. Double elimination rules for this tournament!
  • Entries. Characters in the S, A+, and A ranks on our tier list (at the time of writing) aren’t allowed. Specifically, this means Incineroar, Bowser, King K. Rool, Ness, Mii Gunner, Ridley, King Dedede, Zelda, Link, Pit, Dark Pit, and Piranha Plant can’t be sent. That being said, every other fighter is welcome!
  • Spirits. They aren’t allowed for this tournament. If you need your amiibo’s .bin file wiped of its Spirits, feel free to join our Discord server. We can help you with that if you need!
  • Prizes. There are quite a lot of them this time around! First place gets to pick any piece of merchandise from the Daijoubu store and they receive a custom-painted amiibo by OkamiSwan. Second place can pick a piece of merchandise from the store, and third place can pick any t-shirt.

Entries are due by February 12, and you’ll have to send yours to amiiboleaf@gmail.com. If you need help creating your amiibo’s .bin files, read our amiibo Powersaves guide! And as always, you have access to our complete set of competitive training guides. You can also join our community right here for individual help with training your Figure Player. Best of luck in the tournament, everyone!

Super Smash Bros. Ultimate – Ness amiibo Guide (Competitive)

As many seasoned trainers know all too well, Ness is one of the strongest fighters in competitive amiibo matches, and this is thanks to his excellent special moves. Using PK Fire and PK Thunder, he boasts an unrivaled damage output. Once his opponent is weakened, he can move in and KO them with an up smash or back throw. Ultimate’s AI doesn’t know how to react to being juggled by PK Thunder, so it often gives up and lets itself get hit (and eventually KO’d). This works really well for Ness, who has accrued incredible tournament placements as a result. If you’d like to learn more about Ness’s strengths, weaknesses, and matchups, be sure to check his wiki page — otherwise, let’s get right into training!

Please note that this particular training guide targets the amiibo-versus-amiibo format. If you’d like to learn how to train a Raid Boss Ness amiibo (amiibo-versus-human), feel free to check out our corresponding guide instead.

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Training the strongest Terry amiibo in Super Smash Bros. Ultimate

Dedicated amiibo trainers who have worked with Ken might be concerned for Terry — and understandably so. After all, Ken’s AI is notorious for its incredible lack of understanding regarding its own moveset. Luckily, the same doesn’t apply to Terry; following in the footsteps of Joker, Mr. Bogard’s AI has been blessed with an impressive knowledge of its entire kit. Terry has a lot of potential, as he’s a heavyweight with powerful combos and strong single-hit attacks. In case you haven’t heard, we were able to datamine Terry’s amiibo file a few weeks back, and today we’re ready to go in-depth on the best training strategies you can use on day one!

Thanks to Abbie for contributing Terry’s training information! Feel free to check out their Twitter account by following this link.

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New tournament: Exion Open II

The first-ever Exion Open tournament has concluded, and first place went to 1stAWESOMEMAN’s King K. Rool amiibo. Congratulations! For next month’s Exion Open tour, we’re going to do things a bit differently. As usual, the tournament is open to anybody who visits our site or has joined our Discord server (and we’ll be using the latter to provide tournament stream updates). Here’s everything you need to know:

  • Rules. Matches will be best two out of three. Each game will be 2-stock with a seven-minute timer. All games will be played on Ω-form stages. Double elimination this time.
  • Entries. You’ll need to have a look at our tier list. Only characters ranked in the D+ and D tiers can be entered (it’s a low-tier tour!). There aren’t too many fighters ranked in these tiers, so I hope most of you will be able to enter anyway! This time, it’s going to be one amiibo per trainer.
  • Spirits: Still not allowed just yet, sorry about that! If your FP has Spirits, you can train it anyway, send me its .bin file and request that I edit the file’s Spirits off. I’m thinking the next Exion Open will be a Spirits tour, so you can look forward to that in the near future!

Entries are due by 11:59 P.M. EST on February 19, 2020. To enter, you’ll have to send your .bin file to exionopen@gmail.com. If you need help creating your amiibo’s .bin files, check out our amiibo Powersaves guide. As usual, you have plenty of time to read our character guides, so be sure to do so if your FP needs some brushing up. The winner gets a $10 eShop card, too, so there’s a nice little incentive for anybody who enters. I hope to see your FPs on tournament day. Thanks to everybody who participates!

Training the strongest Banjo & Kazooie amiibo in Super Smash Bros. Ultimate

Fans of the Banjo-Kazooie series are in for a treat here! There’s finally some new Banjo & Kazooie merchandise, and it comes in the form of a (surprisingly well-made) amiibo figurine. Here’s some even better news: Banjo & Kazooie’s Figure Player is solidNot top-tier, by any means, but solid. It does have a few disappointing tendencies, unfortunately, but it’s nothing too bad. In case you were wondering, we were able to datamine Banjo & Kazooie’s amiibo file a while back, so that’s how we’re able to publish an accurate training guide so soon. Don’t forget to bookmark this page for when the Banjo & Kazooie amiibo is released for real!

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