All posts by isla

New tier-restricted, progression-based amiibo tournaments

For the past year, the team at Spirit Amiibo  Matchups (a Discord community dedicated to all things Spirited amiibo) have been doing large super-majors in order to help build the official Spirited amiibo tier list. Now that that’s come to fruition, it’s time to set our sights on something bigger!

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The official Super Smash Bros. Ultimate amiibo tier list (Spirits)

Welcome to the competitive amiibo training community’s official tier list for the Spirits format! The placements you see here are all based on tournament data from the Spirit Amiibo Matchups server — in other words, this is their list being reposted here. You’re always welcome to join their server and enter tournaments to help provide more accurate data, too! Exion also hosts a vanilla tier list and a Raid Boss tier list, if either of those interest you.

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How to train a Sephiroth amiibo in Super Smash Bros. Ultimate

Sephiroth was the third character announced for Super Smash Bros. Ultimate’s second Fighters Pass, and is the only antagonist to appear as downloadable content! His physical amiibo figure has a huge sword, so make sure you’ve got room to display it. In terms of in-game firepower, Sephiroth is kind of just okay, both as a competitive FP and as a Raid Boss. For more information on his metagame presence, feel free to refer to his corresponding wiki page. Otherwise, let’s jump right into today’s training!

Special thanks to Brad for contributing Sephiroth’s training information!

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Super Smash Bros. Ultimate – Impact Run amiibo Guide

Editor’s note: this is a user-contributed guide. Special thanks to Isla for writing this up! If you’d like to join her Spirit-focused amiibo server for more information on how they work, please follow this link.

Hello I’m Isla, I’ve been in the amiibo scene for over a year now and over the past few months I’ve been testing out this Spirit hoping to find some level of success. Impact run is interesting because much in the same vein as the Instadrop Spirit effect, Impact run puts a hitbox over your dash. Unlike Instadrop, Impact run does not affect your move speed (kind of like how Instadrop greatly boosts your falling speed when fast-falling). I do want to preface this guide with a small warning: this Spirit hasn’t seen any notable tournament placings, and is only just now getting proper experimentation. That doesn’t mean this Spirit is hopeless, though!

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Super Smash Bros. Ultimate – Instadrop amiibo Guide

Editor’s note: this is a user-contributed guide. Special thanks to Isla for writing this up! If you’d like to join her Spirit-focused amiibo server for more information on how they work, please follow this link.

Hello, my name is Isla and I’ve been in the scene for over a year now — long enough to see the Instadrop Spirit constantly fluctuating between both allowed and banned so often that it’s now banned almost everywhere. Now I do feel like I should preface this before we continue: Instadrop is banned in most tournaments and servers for being frustrating to fight and boring to watch. There’s a reason for this, though: for most of Ultimate’s lifespan, Spirited amiibo tours have been done through Battle Arenas because of their casual and easy-to-access nature. As the Spirits metagame has progressed, however, there’s been a big shift to file submission tours over the past few months.

Now, as for my stance on the Instadrop legality question, in arena tours I do feel that it should be banned for the time being. For those of you who may not know, Battle Arenas slightly change the way amiibo behave, usually making them more jumpy and even changing their move priorities in extreme cases. As for file submission tours (which you can read more about here), this Spirit should 100% remain legal. With FPs being more consistent with how they behave in file tournaments as well as Critical Healing & Metal being added to the game, Instadrop’s popularity has been on the decline and only shows up on a few characters. Even then, the fighters who do use Instadrop sometimes perform worse with the bonus equipped.

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