Store exclusives. If you’ve been in the amiibo hunting business for a long time, all it takes is those two words to bring back painful memories. After the release of Super Smash Bros. 4’sfirst wave of amiibo figures, it became incredibly clear to collectors that certain fighters would be tough to get. At first, it was Villager,Marth, and Wii Fit Trainer – referred to as a “holy trinity” of sorts due to their rarity – and then it was Captain Falcon,Pit, and Little Mac from Wave 2. Though each these of trinkets was rather difficult to find, none were store exclusives — the real nightmare would begin on February 1, 2015 with the release of the gigantic Wave 3.
Super Smash Bros. Ultimate’s amiibo metagame has completely blown Super Smash Bros. 4’s out of the water. From an objective point of view, Ultimate’s Figure Players are stronger, more versatile, and more fun to watch. So what are we doing talking about an outdated game, then? Well, Smash 4 began the trend of amiibo training as we know it. Like it or not, it’s history! And we’re here today for a bit of a history lesson.
By the way, to those of you still playing Super Smash Bros. 4, did you know we have a complete set of amiibo training guides for that game? They’re kind of well-hidden, so if you didn’t know they existed, I don’t blame you. Still, though, if you’re bored and have a Wii U, you could probably kill an hour or two training an amiibo just for fun. It’s much different than training an amiibo in Ultimate, so you might find it a little jarring. Regardless, let’s begin our lesson! Today we’re talking about which characters were best in the Smash 4 amiibo metagame as per our tier list.
Animal Crossing: New Horizons was released for Nintendo Switch in March 2020. Wait, wrong game? Nope, hold on for one moment. New Horizons was released to incredible success. It had the strongest launch the Animal Crossing series has ever seen, bringing the franchise to perhaps its highest point yet. In my personal opinion, though, I think New Horizons is missing something. Something that Animal Crossing: New Leaf on Nintendo 3DS absolutely had. What exactly is it missing, then? If I had to explain it in a few words, I’d say soul, but it’s not really that simple.
For many players, Animal Crossing: New Leaf was their first time playing an Animal Crossing game. It was my first game in the series too, and what an entry point it was. Today, we’re going to break down what makes New Leaf so much different than New Horizons, and why… it might actually be a better overall experience!
This time last week, we talked all about Pokémon Diamond, Pearl, and Platinum — my favorite Pokémon games! It’s only fitting, then, that today’s post discusses my second favorite entries: X and Y! I’m aware that this might be an unpopular opinion, but I’ve got … decent reasons.
On that note, it’s hard to tell where exactly the Pokémon community stands regarding X and Y. Near the time of its release, fans were enamored with its new features and changes… but it didn’t take long for that hype to fizzle out. At the time of writing, it seems they’re held in poor regard. The games definitely have weak points, as we’ll soon discuss, but it’s no secret that they’re kind of polarizing. Nowhere near as polarizing as Sword and Shield, though.
I first played The Legend of Zelda: Ocarina of Time 3D when I was twelve years old. At the time, the only game I’d played from start to finish was Pokémon Pearl. As my first Zelda game, Ocarina of Time was unlike anything I’d ever played before. Naturally, after finishing the main story, I wanted more, and that brought me to The Legend of Zelda: Majora’s Mask. I picked up the original Nintendo 64 version and began playing; given my age at the time, though, it wasn’t long before I backed out.
Despite sharing nearly all of its assets with Ocarina of Time, Majora’s Mask is nothing like it. The game has its own unique atmosphere: one that was actually a tad too frightening for me back in the day. In 2015, The Legend of Zelda: Majora’s Mask 3D was released for Nintendo 3DS, and I recently decided to play the whole game all the way through. There are a lot of changes from the original Nintendo 64 version – both good and bad – but do they enhance the overall experience, and most of all, does the game still hold up twenty years after its initial release?