It’s no secret that Ness’s Figure Player is one of the strongest in Super Smash Bros. Ultimate. He has one of the best movesets in the game, a variety of kill options, and solid tournament results. It’s well established that Ness is a top-tier threat, but he still has his weaknesses — and that’s what we’re going to be talking about today.
Hey all, I would like to take this opportunity to make it clear that the editing of an amiibo’s level, personality, or move priority is not welcome on Exion or its Discord server. We understand that studying the data and format of an amiibo file is hard work, but we would also like to support legitimate training strategies. “Training” an amiibo solely by editing its values sucks the fun and purpose out of the hobby, and we want to stay as far away from that as possible. Thanks for understanding!
As avid site readers might know, I started the Amiibo Dojo way back in August 2015. We quickly became the number one source of all things amiibo training, and although the name Amiibo Dojo has been retired, its content is still created on a regular basis (sometimes). Unfortunately, we’ve had an issue within the past few months: plagiarism of our guides. Several “news sites” have created their own amiibo training guides, but are actually rewording an outdated guide I posted years ago. Today, I’m going to debunk my own writings and explain why so many journalists have essentially copy-pasted my work.
A complete summary of Olimar’s performance in Super Smash Bros. Ultimate can be found on the character’s information page. It includes strengths and weaknesses, quirks in artificial intelligence, and an archive of tournament representation and results.
Continue reading How to train an Olimar amiibo in Super Smash Bros. Ultimate
Outside of Super Smash Bros., the Ice Climbers have only appeared in one game. Ice Climber – released for the Nintendo Entertainment System in 1985 – hasn’t held up too well (at least in my opinion). And it isn’t like Popo or Nana had any character development; they were essentially silent protagonists whose personalities were only partially shown after clearing a bonus level.
So, then, why do I find myself determined to train the strongest Ice Climbers amiibo? That’s a question I don’t have an answer to. Working with the Ice Climbers amiibo is extremely difficult, and of all the characters I’ve ever trained (both in Smash 4 and Ultimate), the Ice Climbers are perhaps the saddest example of lost potential. They’ve got more than a couple issues that hold them back, and it’s unclear if any of them can be corrected or overlooked with further training. Continue reading The Problem with Super Smash Bros. Ultimate’s Ice Climbers amiibo