Just yesterday, Pokémon Sword and Shield were shaping up to be strong entries in the Pokémon franchise: clean, stylized graphics, wide open areas, and interesting new mechanics had sold fans around the globe. Today’s Nintendo Treehouse Live presentation featured Pokémon Sword and Shield, and an appalling bit of information was confirmed: players will not be able to transfer Pokémon that are not assigned to the Galar region Pokédex.
Despite everything, the Pokémon developers still seem out of touch with their core fanbase, and this raises a point: several aspects of the Pokémon series have become stale or overused, and Sword and Shield are as good a time as ever to change things up for the greater good. In today’s post, we’re going to go over why an incomplete National Pokédex is such a bad thing and how the new titles could potentially draw competitive players in with updated features.
Continue reading Pokémon Sword and Shield need changes, and they need them soon
Outside of Super Smash Bros., the Ice Climbers have only appeared in one game. Ice Climber – released for the Nintendo Entertainment System in 1985 – hasn’t held up too well (at least in my opinion). And it isn’t like Popo or Nana had any character development; they were essentially silent protagonists whose personalities were only partially shown after clearing a bonus level.
So, then, why do I find myself determined to train the strongest Ice Climbers amiibo? That’s a question I don’t have an answer to. Working with the Ice Climbers amiibo is extremely difficult, and of all the characters I’ve ever trained (both in Smash 4 and Ultimate), the Ice Climbers are perhaps the saddest example of lost potential. They’ve got more than a couple issues that hold them back, and it’s unclear if any of them can be corrected or overlooked with further training. Continue reading The Problem with Super Smash Bros. Ultimate’s Ice Climbers amiibo