It’s the holiday season, and from December 15th until the beginning of January, players can obtain festive DIY recipes in Animal Crossing: New Horizons. Unfortunately, actually obtaining these recipes is a bit troublesome, as it’s almost completely reliant on luck. You’ll have to do a lot of balloon popping and even more idling, so make sure you have a slingshot at the ready! Continue reading Animal Crossing: New Horizons – Festive DIY Guide
If you have a Nintendo Switch, you’ve probably played Animal Crossing: New Horizons this year. The cultural impact New Horizons has had on the gaming community – not to mention people in general – is both astounding and undeniable. I’m sure many of you have had friends over (or have visited friends’ islands) this year, so perhaps you’d agree with me when I say that this game’s multiplayer is not very good.
As I wrote in my review a few months back, New Horizons suffers from a wide variety of puzzling multiplayer restrictions. There’s just so much you can’t do when your island’s gates are open, and today we’re going to elaborate on my point a bit. Here’s how Nintendo could potentially improve multiplayer sessions in Animal Crossing: New Horizons.
Winter is finally here in Animal Crossing: New Horizons, and that means it’s time to play the game for hours and hours in a feeble attempt to get all the new DIY recipes before the turn of the next season! From December 11 until the end of February (June 11 to the end of August, if you’re in the Southern hemisphere) we’re hunting snowflakes. They’re common spawns, so if you see one floating around, pull out your bug net and catch as many as you can. You’ll need to gather a whole bunch of snowflakes to create furniture from the newly-introduced frozen series.
Nice title, right? I imagine writing “attention-grabbing”, overly definitive titles such as this one is what it feels like to be a journalist. Speaking of which…
Journalists. They’re a tough crowd, right? When it comes to game reviews, I feel like they’ve been dropping the ball. They wind up categorizing each and every game into one of three categories: amazing, average, or terrible. But it’s not that simple, is it? Animal Crossing: New Horizons is the perfect example. Review sites raved and raved. It got consistent 10s across the board. Naturally, this made me excited to try out the game. And I liked it.
But something’s definitely wrong here. I’ve played New Horizons. It’s good. But it’s nowhere close to a 10 out of 10. Animal Crossing has its ups and downs – as all games do – but it has a lot of issues that were conveniently absent from the game’s initial wave of reviews. This presents a greater issue with journalism in general, though: with games like Animal Crossing, you really can’t form a definitive opinion in a week or two. The series is designed for the long haul, and as a result, should be reviewed as such.
Today’s post is going to be a long one. We’ll be talking about journalism, COVID-19, and Animal Crossing: New Horizons’ success story. More importantly, though, we’re going to talk about New Horizons’ strengths and weaknesses. And there’s a lot of each.
The first of two summer updates has just been released for Animal Crossing: New Horizons! Today’s patch marks the return of diving from Animal Crossing: New Leaf. You can swim in the ocean, cannonball off cliffs, and dive to collect sea creatures (which can then be donated to the museum)! To start swimming, just load up the game and purchase a wet suit from Nook’s Cranny for 3,000 Bells.
A strange alter-ego of Gulliver will now occasionally wash up on shore, now with his own pool of exclusive furniture. You can also buy a new Nook Inc. wet suit via the Nook Miles redemption program (it’ll cost you 800 miles). Finally, Nook Shopping has added a few seasonal items to its catalog, so be sure to purchase them before it’s too late!
A second update for New Horizons is slated for sometime in August. We still don’t have any information pertaining to its contents, but we’ll be sure to post updates when more features are announced!