Nice title, right? I imagine writing “attention-grabbing”, overly definitive titles such as this one is what it feels like to be a journalist. Speaking of which…
Journalists. They’re a tough crowd, right? When it comes to game reviews, I feel like they’ve been dropping the ball. They wind up categorizing each and every game into one of three categories: amazing, average, or terrible. But it’s not that simple, is it? Animal Crossing: New Horizons is the perfect example. Review sites raved and raved. It got consistent 10s across the board. Naturally, this made me excited to try out the game. And I liked it.
But something’s definitely wrong here. I’ve played New Horizons. It’s good. But it’s nowhere close to a 10 out of 10. Animal Crossing has its ups and downs – as all games do – but it has a lot of issues that were conveniently absent from the game’s initial wave of reviews. This presents a greater issue with journalism in general, though: with games like Animal Crossing, you really can’t form a definitive opinion in a week or two. The series is designed for the long haul, and as a result, should be reviewed as such.
Today’s post is going to be a long one. We’ll be talking about journalism, COVID-19, and Animal Crossing: New Horizons’ success story. More importantly, though, we’re going to talk about New Horizons’ strengths and weaknesses. And there’s a lot of each.
Continue reading Animal Crossing: New Horizons – A Fortunate Disappointment
Animal Crossing: New Horizons was released for Nintendo Switch in March 2020. Wait, wrong game? Nope, hold on for one moment. New Horizons was released to incredible success. It had the strongest launch the Animal Crossing series has ever seen, bringing the franchise to perhaps its highest point yet. In my personal opinion, though, I think New Horizons is missing something. Something that Animal Crossing: New Leaf on Nintendo 3DS absolutely had. What exactly is it missing, then? If I had to explain it in a few words, I’d say soul, but it’s not really that simple.
For many players, Animal Crossing: New Leaf was their first time playing an Animal Crossing game. It was my first game in the series too, and what an entry point it was. Today, we’re going to break down what makes New Leaf so much different than New Horizons, and why… it might actually be a better overall experience!
Continue reading Animal Crossing: New Leaf – Afterthoughts
The first of two summer updates has just been released for Animal Crossing: New Horizons! Today’s patch marks the return of diving from Animal Crossing: New Leaf. You can swim in the ocean, cannonball off cliffs, and dive to collect sea creatures (which can then be donated to the museum)! To start swimming, just load up the game and purchase a wet suit from Nook’s Cranny for 3,000 Bells.
A strange alter-ego of Gulliver will now occasionally wash up on shore, now with his own pool of exclusive furniture. You can also buy a new Nook Inc. wet suit via the Nook Miles redemption program (it’ll cost you 800 miles). Finally, Nook Shopping has added a few seasonal items to its catalog, so be sure to purchase them before it’s too late!
A second update for New Horizons is slated for sometime in August. We still don’t have any information pertaining to its contents, but we’ll be sure to post updates when more features are announced!
Nintendo (via the Animal Crossing Twitter account) has announced a pair of free updates for Animal Crossing: New Horizons. The first of these updates launches worldwide on July 3, and brings back swimming and diving from Animal Crossing: New Leaf. Sea creatures make their return as well, and can be donated to the museum. It seems they’ll be donated to and combined with the existing fish section.
The second update launches in August, though no concrete information is available on it yet. It was presented with a fireworks background, though, which implies they’ll be making a return soon, too. Check out the full announcement video via this link.
As avid Animal Crossing fans probably know, time travel has been incorporated in each main series title since the original on the Nintendo GameCube. Its premise is rather simple: by changing the system’s time and date, players can skip ahead to speed up their town development, move out villagers, or access certain holidays or events in advance.
The release of Animal Crossing: New Horizons on the Nintendo Switch has once again created something of a split within the community: those who time travel and those who don’t. As somebody who has played the game both ways, I have an important question to answer today: is time traveling worth it in Animal Crossing: New Horizons?
Continue reading Animal Crossing: New Horizons – The Ethics of Time Travel