Category Archives: Blog Update

Exion’s plan for summer 2020

Hey all, it’s been quite some time since our last update post! In fact, it’s been over six months. Crazy. Between managing the site, a job, and full-time college, things have been pretty busy for me. Despite that, we’ve managed to put a number of amiibo training guides over the past few days and – not to toot my own horn or anything – these might just be our best work yet! With summer fast approaching, there are a few things I’d like to talk about. I’m about to have a lot more time to devote to Exion and its content and community, so let’s go over some changes you can expect this summer!

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On the subject of plagiarism

As avid site readers might know, I started the Amiibo Dojo way back in August 2015. We quickly became the number one source of all things amiibo training, and although the name Amiibo Dojo has been retired, its content is still created on a regular basis (sometimes). Unfortunately, we’ve had an issue within the past few months: plagiarism of our guides. Several “news sites” have created their own amiibo training guides, but are actually rewording an outdated guide I posted years ago. Today, I’m going to debunk my own writings and explain why so many journalists have essentially copy-pasted my old work.

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Happy 9th anniversary, Exion!

It’s nearly February 24, 2020 — and nine years ago, our community was born! Of course, we only recently found our footing as Exion; over the years, we went through many different names and iterations. If you’re a new reader and want to learn about some of our history, you’ve come to the right place! In the spirit of our ninth anniversary, I am going to outline our community and its past.

If you aren’t ready to read a massive wall of text, then I’ll leave you with this: thanks for sticking around for nine years. Things have been picking up for us, and I hope to see our community continue to grow and thrive. You, as viewers, are the most important part of our work, and I am very thankful for that!

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Project Exion Update #4: Oddity

It’s been quite some time since my last update on Project Exion, and given the recent reveal of Oddity (the rebranded version of the fanmade Mother 4), I figure it’s time for another one. For those of you who might be new to the site, Project Exion is a game I’ve been working on for about a year and half, though it’s still in an extremely early state. Today we’re going to talk about the future of this project and address the “elephant in the room.”

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Project Exion Update #3: Interlude

Hi all! It’s been a while since I’ve last posted any updates on Project Exion – in fact, it’s been almost four months – but here we are again. I’m happy to report that I’ve accomplished almost nothing in that time: nothing tangible, at least. I’ve solidified a bit more of the story, but there’s still a long way to go. Today’s update will be rather short, but there’s still a little bit to share regardless!

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