Back in Super Smash Bros. 4, Captain Falcon wasn’t anything too special — in fact, he was almost entirely outclassed by Ganondorf, whose power and tournament viability were much higher. This is still true in Super Smash Bros. Ultimate, but to a much lesser extent. Captain Falcon is the king of moving hitboxes, which work well against AI opponents (as they are only programmed to recognize the first few frames of moving hitboxes and will often run right into them as a result). If you want to read about Captain Falcon’s full metagame history, check out his wiki page right here. Otherwise, let’s jump right into today’s training!
Special thanks to fammydamammy for contributing Captain Falcon’s training information!