Corrin made their first Smash Bros. appearance as a downloadable fighter in Super Smash Bros. 4. They were released in February 2016, but players weren’t able to get their hands on the character’s amiibo figure until July 2017. That’s a long wait! Since then, Corrin’s kind of been flying under the radar. Trainers generally prefer other Fire Emblem representatives, namely Chrom and Byleth. Corrin’s huge range and high attack power give them a niche of their own, though, so they’ve still got a ton of potential to explore. If you want to read more about Corrin’s metagame history, check out their corresponding wiki entry. Otherwise, let’s jump right into today’s training!
Special thanks to Riparo for contributing Corrin’s training information!
Continue reading Super Smash Bros. Ultimate – Corrin amiibo Guide
Byleth could be considered one of the most highly-anticipated Figure Players of all time! This is in part thanks to Byleth’s powerful side special, Areadbhar, which can slice through AI opponents over and over again to either rack up damage or KO. Of course, Areadbhar isn’t as strong against human foes, but Byleth has more tricks up their sleeve to make up for it. Before we begin, we’ve got more information on Byleth’s strengths and weaknesses over at their corresponding wiki page. Feel free to check it out! Otherwise, let’s jump right into today’s training!
Continue reading Super Smash Bros. Ultimate – Byleth amiibo Guide
Nintendo recently announced the release dates of the Banjo & Kazooie, Terry Bogard, and Byleth amiibo figures: March 26, 2021! That’s not as long a wait as we originally thought, so pretty soon we’re going to be hard at work labbing these new characters for three brand-new training guides!
It’s important to note that preliminary AI for Banjo, Terry, and Byleth already exists in the game’s files, but is only accessible via Switch modifications. We can’t use this AI to make training guides early, because it’s entirely possible that the developers update this AI before the amiibo are officially released. Instead, we’ll have to wait until the amiibo functionality is patched in. We’ll still get the guides out early, so no worries! In the meantime, we’re here today to make a few bold predictions about how these new characters might function. Of course, it’s possible that all of these predictions are totally off-base, but it’ll be interesting to go back and read this post again a few months in the future. Let’s see how accurate these wind up being!
Continue reading Banjo & Kazooie, Terry Bogard, and Byleth AI Predictions
By the end of Super Smash Bros. 4’s metagame, Marth found himself at the very top of our tier list. Powerful finishers, a solid recovery, and an excellent damage-racker in Dancing Blade eclipsed the kit of every other character. Marth has fallen off significantly for Super Smash Bros. Ultimate, but he’s still considered viable, by all accounts. Just as a quick heads-up, this guide is going to be almost identical to Lucina’s outside of the introduction and a few points in the introduction and training sections. You don’t need to read both if you don’t want to! Now then, let’s get started with today’s training.
Thanks to MiDe for contributing Marth’s training information! Feel free to check out their YouTube channel by following this link.
Continue reading Training the strongest Marth amiibo in Super Smash Bros. Ultimate
A complete summary of Corrin’s performance in Super Smash Bros. 4 can be found on the character’s information page. It includes strengths and weaknesses, AI quirks, and an archive of tournament representation and results.
Continue reading How to train a Corrin amiibo in Super Smash Bros. 4