Pikmin recently received a brand-new Nintendo Switch port — though its title was retroactively changed to Pikmin 1. If you’ve recently wrapped up a full 100% playthrough of The Legend of Zelda: Tears of the Kingdom, then Pikmin 1 is the perfect game for you to play next! Its completion requirements are fairly straightforward, and full 100% completion shouldn’t take you any more than ten hours or so. Please note that this guide applies to all three versions of the game!
Super Smash Bros. Melee is well over ten years old, but its community is still very much alive! Its competitive metagame really picked up after the game’s inclusion in EVO 2013’s tournament line-up. Simply put, Melee is relevant to this very day despite its age. For players deciding to get in on the action, there are several unlockable characters, stages, and features to work towards — and we’ve got the full run-down on how to access them all right here. Continue reading How to unlock everything in Super Smash Bros. Melee
We’ve been really busy fleshing out our amiibo training guides, so it’s been a whole month since we’ve typed up an unrelated essay! Back in September, we covered the Super Mario 3D All-Stars version of Super Mario Galaxy. Now we’re moving backward a step and covering Super Mario Sunshine on Nintendo Switch! Out of Super Mario 64, Super Mario Sunshine, and Super Mario Galaxy, Sunshine is the one I’ve personally had less experience with. I owned it as a kid on the Wii, but never made the connection that you needed a Gamecube Memory Card to save progress. As you might expect, I didn’t get very far!
You often hear about 64 and Galaxy, but you hear about Sunshine much less — in my experience, at least. Still, going into Sunshine mostly blind was really interesting. The game has sort of a bizarre essence about it, and it’s one I don’t think the Super Mario series has been able to fully capture since. Sure, smacking question mark blocks and stomping enemies is bizarre, but Sunshine’s overall aesthetic takes it to a new level.
Nintendo has finally lifted the lid on their plans for Super Mario’s 35 anniversary. Among other things, we’re getting two brand-new games (and by that, I mean they’re not brand-new): Super Mario 3D All-Stars and Super Mario 3D World + Bowser’s Fury. The former releases later this month (September 18) and the latter releases in February 2021 alongside new Cat Mario and Cat Peach amiibo. We have no idea what they do, but hey — they’re still making new amiibo!
Super Mario 3D All-Stars includes high-resolution versions of Super Mario 64, Super Mario Sunshine, and Super Mario Galaxy. Super Mario 3D World + Bowser’s Fury includes the main game, a new expansion, and online multiplayer. Preorders are available for both, but you’ll have to act fast: for whatever reason, Super Mario 3D All-Stars is only available for purchase until March 2021. That means you won’t be able to buy it afterward, but you will be able to keep playing it. And you’ll be able to redownload it from Nintendo eShop. Gotta love placing false scarcity on games.
Super Mario All-Stars (the one that already existed) is now available on Nintendo Switch Online’s SNES app. It’s free for anybody who already has a Nintendo Switch Online subscription. They also announced that Super Mario furniture is coming to Animal Crossing: New Horizons soon. Fun! And a new Splatoon 2 Splatfest. Either way, there’s just a few weeks until 3D All-Stars is released! Feel free to watch the full presentation by following this link.
We’re all familiar with training amiibo in Super Smash Bros. 4 and Super Smash Bros. Ultimate. Having appeared in two consecutive titles (three if you count Super Smash Bros. for Nintendo 3DS), amiibo training might even be considered a series mainstay from this point on. But if amiibo training had been present in earlier titles? Today we’re going to take a look at AI in Super Smash Bros. Melee and try to figure out how amiibo may have behaved.