Category Archives: Guest Article

Super Smash Bros. Ultimate – Impact Run amiibo Guide

Editor’s note: this is a user-contributed guide. Special thanks to Isla for writing this up! If you’d like to join her Spirit-focused amiibo server for more information on how they work, please follow this link.

Hello I’m Isla, I’ve been in the amiibo scene for over a year now and over the past few months I’ve been testing out this Spirit hoping to find some level of success. Impact run is interesting because much in the same vein as the Instadrop Spirit effect, Impact run puts a hitbox over your dash. Unlike Instadrop, Impact run does not affect your move speed (kind of like how Instadrop greatly boosts your falling speed when fast-falling). I do want to preface this guide with a small warning: this Spirit hasn’t seen any notable tournament placings, and is only just now getting proper experimentation. That doesn’t mean this Spirit is hopeless, though!

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OMORI – Guest Review

Editor’s note: this is a user-contributed review. Special thanks to Hazel Whitlock for writing this up! 

Characters in video games are just that, characters. Whenever I play an RPG, this always stays in my head, especially considering how even the most interesting characters will often just be flat personifications of a single personality trait or trope. However, OMORI was different for me. The events of the story felt like my own, and I had the feeling that I had known Kel, Aubrey, Hero, and Basil for my whole life. OMORI sucks you in, painting a disturbingly real picture of the ideal childhood that feels like one you remember, or at least one that you wish you had. It feels close to you and is executed in a way that only exponentiates the pain of having this ideal image ripped from you, and torn into a million shreds over and over and over. OMORI is a game that will send you through every emotion in the book in a few different ways, and it’ll certainly be an experience I never forget.

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Super Smash Bros. Ultimate – Instadrop amiibo Guide

Editor’s note: this is a user-contributed guide. Special thanks to Isla for writing this up! If you’d like to join her Spirit-focused amiibo server for more information on how they work, please follow this link.

Hello, my name is Isla and I’ve been in the scene for over a year now — long enough to see the Instadrop Spirit constantly fluctuating between both allowed and banned so often that it’s now banned almost everywhere. Now I do feel like I should preface this before we continue: Instadrop is banned in most tournaments and servers for being frustrating to fight and boring to watch. There’s a reason for this, though: for most of Ultimate’s lifespan, Spirited amiibo tours have been done through Battle Arenas because of their casual and easy-to-access nature. As the Spirits metagame has progressed, however, there’s been a big shift to file submission tours over the past few months.

Now, as for my stance on the Instadrop legality question, in arena tours I do feel that it should be banned for the time being. For those of you who may not know, Battle Arenas slightly change the way amiibo behave, usually making them more jumpy and even changing their move priorities in extreme cases. As for file submission tours (which you can read more about here), this Spirit should 100% remain legal. With FPs being more consistent with how they behave in file tournaments as well as Critical Healing & Metal being added to the game, Instadrop’s popularity has been on the decline and only shows up on a few characters. Even then, the fighters who do use Instadrop sometimes perform worse with the bonus equipped.

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Super Smash Bros. Ultimate – Ice Climbers amiibo Guide (Corruption)

Editor’s note: this is a user-contributed guide. Special thanks to Isla for writing this up! If you’d like to join her Spirit-focused amiibo server for more information on how they work, please follow this link.

Hi, my name is Isla! I’ve been in the amiibo scene for over a year now, and have spent a large part of my time here messing around with the Ice Climbers amiibo. I made my first well-known appearance in the Raid Boss Open (RBO) tournament where I got top 32 with my Ice Climbers FP SoftSquish. At the time of writing, both my standard and “corruption” Ice Climbers have 24.39 and 23.89 ratings on Spirit Amiibots, respectively.

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Super Smash Bros. Ultimate – Bowser amiibo Guide (Raid Boss)

Editor’s note: this is a user-contributed guide. Special thanks to Bubstry for writing this up! If you’d like to read Exion’s official Bowser guide in addition to this one, please follow this link.

Let’s get one thing straight before you read this guide: Raid Bosses can come in many shapes and sizes, so feel free to experiment with yours. But a word of advice before I move on; fast moves work best for Raid Bosses, so prioritize any quick and powerful moves that your Figure Player may be able to use. With that out of the way, let’s move on to the best ways to train a Raid Boss Bowser!

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