Young Link first appeared in Super Smash Bros. Melee as a clone of Link! Ten years later, he’s finally back and ready for action in Super Smash Bros. Ultimate. Link has received a number of moveset changes – most notably, a lack of tether and a change to his down special – so Young Link maintains the status quo of a non-Breath of the Wild Link. Unfortunately, his Figure Player is plagued with a critical flaw that holds him back from greatness — today, we’re going to talk all about Young Link and how to make him work in our competitive environment!
A recent patch to Super Smash Bros. Ultimate has removed the first to five wins (also referred to as FTFW) training method. This allowed trainers to raise their amiibo to Level 50 in a configured set of five matches. Since this tactic was removed, trainers have been struggling to find a way to raise their Figure Players quickly. Nothing on the market comes close to the efficiency and results of first to five wins; however, the method I use feels more efficient than any other I’ve seen since, so I figured I’d share it with the world!