Category Archives: Informational

What does “hard-coded” mean, anyway?

If you’ve read much of our amiibo content on-site, you’ve probably heard the word “hard-coded” a lot. It’s a really important word to know, too. The short definition of hard-coded is “a behavior you can’t change”. We’ll go into a bit more detail in just a moment, but for now, know that if we say a behavior is hard-coded, it means that you can’t fix it with any amount of training. There are hard-coded behaviors in both Super Smash Bros. 4 and Super Smash Bros. Ultimate, but for this post, we’re going to be talking about the relevant game (Ultimate, though some might argue otherwise).

Continue reading What does “hard-coded” mean, anyway?

Super Smash Bros. Ultimate – Sephiroth Challenge Guide

In the recent “Mr. Sakurai Presents” video update, the newest DLC fighter Sephiroth was confirmed to be releasing worldwide on December 22. Interestingly, though, players are actually able to obtain the character several days early by completing the limited-time only “Sephiroth Challenge”. You can access the Sephiroth Challenge from Super Smash Bros. Ultimate’s title screen until December 22. For today’s (rather short) post, we’re going to talk about some easy ways to beat the Sephiroth Challenge on the hardest difficulty!

Of course, if you’re reading this post on or after December 22, 2020, this won’t be of much use to you because the challenge will no longer be available! But we’ll keep this post up to preserve history or something like that.

Continue reading Super Smash Bros. Ultimate – Sephiroth Challenge Guide

8 things you should know before training an amiibo in Super Smash Bros. Ultimate

We’re going to keep today’s post short, simple, and to the point. Training amiibo in Super Smash Bros. Ultimate is a surprisingly deep endeavor, and there’s a lot of technical jargon to learn about and read up on. Be sure to consult our character guides and the amiibo Wiki for more information. Now then, if you’ve never trained an amiibo before (or have never trained one “seriously” — whatever that might mean), here’s eight things you should know before you get started.

Continue reading 8 things you should know before training an amiibo in Super Smash Bros. Ultimate

amiibo Tier List Update: December 2020

Yesterday was Super Smash Bros. Ultimate’s second anniversary. And what better way to celebrate than with a slightly-belated tier list update post? There hasn’t been an update in about two months, and since then, the 9.0.0 patch dropped and changed a whole bunch of fighters’ AI. There are quite a few tier shifts to discuss here, so let’s get started! Continue reading amiibo Tier List Update: December 2020

What makes a good Figure Player in Super Smash Bros. Ultimate?

This is one of the questions I have to answer most often. That, and “how do I get a certain personality”. Please, just read the guide. That being said, it’s difficult to describe what makes a good amiibo in just a few sentences. So today we’re going to answer that question in a few paragraphs! Of course, said answer depends on the character you’re training, but I’ll try my best to give as generalized an answer as possible. Let’s get started, then!

Continue reading What makes a good Figure Player in Super Smash Bros. Ultimate?