The best characters in Super Smash Bros. 4 and Super Smash Bros. Ultimate have attacks that abuse the poor perception of AI opponents. In the competitive amiibo scene, perception is reality — and some characters had moves so strong they were entirely banned from tournaments. Today, we’re going to take a look at all of these attacks (across both games) and what you can (or can’t) do to counter them.
As avid site readers might know, I started the Amiibo Dojo way back in August 2015. We quickly became the number one source of all things amiibo training, and although the name Amiibo Dojo has been retired, its content is still created on a regular basis (sometimes). Unfortunately, we’ve had an issue within the past few months: plagiarism of our guides. Several “news sites” have created their own amiibo training guides, but are actually rewording an outdated guide I posted years ago. Today, I’m going to debunk my own writings and explain why so many journalists have essentially copy-pasted my old work.
A Super Smash Bros. Ultimate mod has recently surfaced that tricks the game into thinking a Link amiibo is actually a Hero amiibo! After managing to get the mod working, Supernova streamed Hero amiibo training on YouTube for the first time ever. Now, Hero’s amiibo is likely more than six months away, but we were able to study the character’s basic movements and come to a few conclusions!
Outside of Super Smash Bros., the Ice Climbers have only appeared in one game. Ice Climber – released for the Nintendo Entertainment System in 1985 – hasn’t held up too well (at least in my opinion). And it isn’t like Popo or Nana had any character development; they were essentially silent protagonists whose personalities were only partially shown after clearing a bonus level.
So, then, why do I find myself determined to train the strongest Ice Climbers amiibo? That’s a question I don’t have an answer to. Working with the Ice Climbers amiibo is extremely difficult, and of all the characters I’ve ever trained (both in Smash 4 and Ultimate), the Ice Climbers are perhaps the saddest example of lost potential. They’ve got more than a couple issues that hold them back, and it’s unclear if any of them can be corrected or overlooked with further training. Continue reading The Problem with Super Smash Bros. Ultimate’s Ice Climbers amiibo
We’re all familiar with training amiibo in Super Smash Bros. 4 and Super Smash Bros. Ultimate. Having appeared in two consecutive titles (three if you count Super Smash Bros. for Nintendo 3DS), amiibo training might even be considered a series mainstay from this point on. But if amiibo training had been present in earlier titles? Today we’re going to take a look at AI in Super Smash Bros. Melee and try to figure out how amiibo may have behaved.