We’re all familiar with training amiibo in Super Smash Bros. 4 and Super Smash Bros. Ultimate. Having appeared in two consecutive titles (three if you count Super Smash Bros. for Nintendo 3DS), amiibo training might even be considered a series mainstay from this point on. But if amiibo training had been present in earlier titles? Today we’re going to take a look at AI in Super Smash Bros. Melee and try to figure out how amiibo may have behaved.
It’s no secret that I’m not particularly proud of Cloud’s Forum Adventures. Not only does it look childish (which makes sense, given that I was thirteen years old when I made it), but its story is very difficult to follow and often makes zero sense. And despite being a clear ripoff of the Kirby franchise, CFA actually has some similarities to its plot… or should I say, the Kirby series has similarities to CFA’s plot.
That’s right: there are many happenings in CFA that are extremely similar to events in Kirby: Planet Robobot and Kirby Star Allies. Except the CFA episodes were actually released first! Of course, this is most certainly a coincidence, but today, we’re going to compare their plot elements and see what looks the same. Spoilers ahead!
Copies of Super Smash Bros. Ultimate have surfaced in Mexico, and this has led to a full datamine of its files. Sure, we know more about the game’s customization options, World of Light, and online modes, but what we found out about amiibo training was absolutely astonishing. As it turns out, the Super Smash Bros. developers took everything we know about amiibo training and threw it directly into the garbage can. Please note; this post contains spoilers on previously unrevealed amiibo functionality. We aren’t going to discuss World of Light at all, so if you’re trying to avoid spoilers for it, you’re safe.
P.S. – Our Discord server is rife with discussion on the new amiibo mechanics. If you have any questions regarding this information or amiibo training in general, feel free to join!