Mega Man is another fighter who’s had an interesting history as a Figure Player. To start, he was arguably the worst FP in Super Smash Bros. 4. His AI couldn’t do anything properly: it used projectiles at close range, refused to camp, and often failed to score KOs. Mega Man struggles with many of the same issues in Super Smash Bros. Ultimate, but he’s actually considered mid-tier in this game by virtue of his melee attacks alone! If you’d like to learn more about Mega Man’s metagame history, feel free to read his corresponding wiki page. Otherwise, let’s jump right into today’s training!
Special thanks to Riparo for contributing Mega Man’s training information!