Mega Man is another fighter who’s had an interesting history in the world of competitive amiibo training. To start, he was the single worst Figure Player in Super Smash Bros. for Wii U. His AI couldn’t do anything properly: it used projectiles at close range, refused to camp, and often failed to score KOs. Mega Man struggles with similar issues in Super Smash Bros. Ultimate, but he’s actually considered mid-tier in this game by virtue of his melee attacks alone! If you’d like to learn more about Mega Man’s metagame history, feel free to check his corresponding wiki page. Otherwise, let’s jump right into today’s training!
A complete summary of Mega Man’s performance in Super Smash Bros. 4 can be found on the character’s information page. It includes strengths and weaknesses, AI quirks, and an archive of tournament representation and results.