This time last week, we talked all about Pokémon Diamond, Pearl, and Platinum — my favorite Pokémon games! It’s only fitting, then, that today’s post discusses my second favorite entries: X and Y! I’m aware that this might be an unpopular opinion, but I’ve got … decent reasons.
On that note, it’s hard to tell where exactly the Pokémon community stands regarding X and Y. Near the time of its release, fans were enamored with its new features and changes… but it didn’t take long for that hype to fizzle out. At the time of writing, it seems they’re held in poor regard. The games definitely have weak points, as we’ll soon discuss, but it’s no secret that they’re kind of polarizing. Nowhere near as polarizing as Sword and Shield, though.
Continue reading A Pokémon X & Y Retrospective
The recent announcement of Pokémon Unite… didn’t go so well. The Pokémon Company announced a broadcast for June 24, 2020 a week in advance. As you might expect, fans went crazy speculating the broadcast’s contents. A Let’s Go-styled game set in the Johto region was a common guess… but what everybody really wanted was the announcement of Pokémon Diamond and Pearl remakes! Of course, we didn’t get them (yet), and in hindsight, it would’ve been too soon. Especially considering that, at the time of writing, Pokémon Sword and Shield’s Crown Tundra DLC pack remains unavailable.
The desire for Pokémon Diamond and Pearl remakes is real, though, and now’s as good a time as ever to talk about what made the originals so special. Pokémon Pearl was the first video game I ever owned, and it holds a special place in my heart to this very day. Today, we’re going to look at everything. Its presentation, soundtrack, Pokémon inclusions… everything. This game is special to me for a reason, and I’m going to do my best to outline what makes these entries so unique.
Continue reading A Pokémon Diamond & Pearl Retrospective
By all accounts, Super Smash Bros. 4 wasn’t kind to Jigglypuff. Unlike every other fighter, it was never buffed or nerfed via game updates, and this eventually led to its labeling of “worst character in the game“. Things weren’t much better for its Figure Player, either: the amiibo Buff made shield breaks rather common, making Jigglypuff’s matchups against metagame titans Bowser and Little Mac nearly unwinnable. Luckily, Super Smash Bros. Ultimate showed the Balloon Pokémon a bit of compassion. It’s actually high tier now (albeit in a very specific format)!
Thanks to Penne and Nozomu for contributing Jigglypuff’s training information! Feel free to follow their work here and here, respectively!
Continue reading Training the strongest Jigglypuff amiibo in Super Smash Bros. Ultimate
Lucario was a top-tier threat in Super Smash Bros. 4. In that game, its Aura mechanic was stronger than ever; when paired with equipment, its attacks could reach nuclear power levels. Just one forward smash from Lucario was enough to KO an opponent. For its appearance in Super Smash Bros. Ultimate, Lucario was significantly nerfed, and so it’s kind of fallen off the radar. It’s still got potential, though, and that’s what we’re here to discuss today!
Continue reading Training the strongest Lucario amiibo in Super Smash Bros. Ultimate
Rest assured, it isn’t that difficult. Before we begin, let’s address the elephant in the room: Incineroar is currently banned from the Exion amiibo metagame, and it’s unlikely this restriction will be lifted anytime soon. “So why write a guide, then?”, you might be thinking. Well, we need guides on every fighter, even if said fighter cannot be used in tournaments. If you’re looking to train an Incineroar that can beat up your friends, though, you’ve come to the right place!
Continue reading Training the strongest Incineroar amiibo in Super Smash Bros. Ultimate