It’s been a long time since we’ve seen a main series Kirby game on home consoles. In fact, it’s been eight years — Kirby’s Return to Dream Land was released on the Wii in 2011. By all accounts, Kirby: Planet Robobot is a difficult game to follow up on. The question is, then, does Kirby Star Allies hold its own compared to previous entries in the series?
New Super Mario Bros. U was initially released as the Wii U’s flagship launch title in 2012. Seven years later, the game has been ported to Nintendo Switch with additional content and a new “Deluxe” subtitle. With the recent release of Super Mario Maker 2, is New Super Mario Bros. U Deluxe still worth a look for the same price?
PC releases aside, Cuphead was initially an Xbox One exclusive. Thanks to the growing relationship between Microsoft and Nintendo, however, the game has finally found its way to Nintendo Switch! Cuphead is known for its signature visuals and challenging enemies. As the game approaches a more casual audience on Nintendo Switch, there are important questions to ask: how does the game hold up, and does its high difficulty level detract from the experience?
I first played The Legend of Zelda: Ocarina of Time 3D when I was twelve years old. At the time, the only game I’d played from start to finish was Pokémon Pearl. As my first Zelda game, Ocarina of Time was unlike anything I’d ever played before. Naturally, after finishing the main story, I wanted more, and that brought me to The Legend of Zelda: Majora’s Mask. I picked up the original Nintendo 64 version and began playing; given my age at the time, though, it wasn’t long before I backed out.
Despite sharing nearly all of its assets with Ocarina of Time, Majora’s Mask is nothing like it. The game has its own unique atmosphere: one that was actually a tad too frightening for me back in the day. In 2015, The Legend of Zelda: Majora’s Mask 3D was released for Nintendo 3DS, and I recently decided to play the whole game all the way through. There are a lot of changes from the original Nintendo 64 version – both good and bad – but do they enhance the overall experience, and most of all, does the game still hold up twenty years after its initial release?
Remakes are nothing new to the Pokémon series. Between FireRed, LeafGreen, HeartGold, SoulSilver, Omega Ruby, and Alpha Sapphire, trainers have been given several opportunities to return to their favorite regions. Pokémon: Let’s Go, Pikachu! and Pokémon: Let’s Go, Eevee!, then, certainly aren’t anything groundbreaking, but they do shuffle the norms of the series by introducing ideas from the mobile sensation Pokémon GO. Are these changes welcome ones, or do they butcher the decade-old foundation of the series with unnecessary fluff?