Wario’s latest outing has arrived! WarioWare: Get It Together! was first announced during Nintendo’s digital E3 2021 presentation, and has been recently released in September of the same year. It promises frantic microgame fun, and let me tell you — this game delivers on that promise and more. You might have a bunch of questions, then: is story mode worth it? Are the minigames fun? Is there online play? We’re going to answer all of these questions today! Please note that this review is completely spoiler-free. And yes, there actually are spoilers in this game worth avoiding if you’re a fan of the series!
This is going to sound surprising to some, but the first time I played The Legend of Zelda: Skyward Sword was when I was twelve years old — over ten years ago. And as you might expect, children don’t exactly have a long attention span at that age. Given that I was no exception to this rule, I may have chosen the worst possible Zelda game to play. Seriously, the original version was riddled with excessive cutscenes and dialogue, and I lost interest after just a few hours of playing. The recent release of Skyward Sword HD quite literally changed the game, then — and after ten years of leaving this title incomplete, I was finally able to finish what I started over a decade ago. Although this is not my favorite entry in the Zelda series, it’s certainly one worth taking a second look at, even all these years later. Continue reading The Legend of Zelda: Skyward Sword HD – Full Review
When Pokémon Sword & Shield were first announced, I was excited – I’ve been a fan of the Pokémon series for years, after all – but as we know, Sword & Shield have been the subject of scrutiny for some time now. I’ve played Pokémon Sword for 800 hours, give or take, and I think it’s finally time for me to write out my complete thoughts on the entirety of the game. And believe me, we are going to be covering all of it.
Most players have already formed an opinion on Sword & Shield, and most of them are understandably negative. If you’re somehow still on the fence regarding these games, my goal is to change that. Buckle up and put on your reading glasses, because today’s review is going to be our longest yet. Let’s get started!
My experience with the demo version of Hyrule Warriors: Age of Calamity wasn’t a good one, to say the least. Fast-paced, combo-heavy action games definitely aren’t my cup of tea, and at first it seemed Age of Calamity was no exception. It didn’t help that the game’s frame rate was unstable – especially in co-op play and handheld mode – and when frames start dropping, I tend to focus on the game’s performance more than I do the actual game.
Why did I decide to give the full version of Hyrule Warriors: Age of Calamity a shot, then? I’m not exactly sure, but long story short, I’m almost seventy hours in. The game is much better than I expected, but I don’t think it’s for everyone. Unfortunately, this review is just a little bit late. I can’t get games early like some fancy review sites can, so it took me a few weeks to play through the entire campaign and come to a conclusion of my own. Nintendo, if you’re listening, call me and we can work something out.
“Classic.” That’s a word that’s thrown around a lot these days. Even here on our own site! But as far as indie games go, Cave Story is most certainly a classic. It was released to the public for free in December 2004, and was developed in its entirety by just one person. That’s about as “indie” as indie gets. You could say Cave Story set the standard for indie games, and you’d be absolutely correct. This game’s got a big history, and we’re going to take a look at all of it today. Though I’ve played four or five different versions of Cave Story, we’ll be specifically reviewing the Nintendo Switch version, Cave Story+.