There are three Links in Super Smash Bros. Ultimate — Link, Young Link, and Toon Link, and today we’re covering the coolest of the three. Compared to his two counterparts, Toon Link is sort of middle-of-the-road in that he is neither considered part icularly strong nor particularly weak. If you’d like to learn more about Toon Link’s metagame history, feel free to read his corresponding wiki page for additional information. Otherwise, let’s jump right into today’s training!
Special thanks to Dabuffalo for contributing Toon Link’s training information!
Continue reading Super Smash Bros. Ultimate – Toon Link amiibo Guide
Once upon a time, Zelda was a mid-tier fighter in Super Smash Bros. 4’s amiibo metagame. She wasn’t anything too special; her only truly notable traits were multi-hitting smash attacks and a decent recovery. That’s no longer the case, though: not only is Zelda considered top-tier in Super Smash Bros. Ultimate, but she’s also considered one of the most highly-represented Figure Players of all time. To say Zelda has been successful in tournaments would be an understatement. If you’d like to learn more about her metagame history, be sure to read her wiki page before you continue. Otherwise, let’s jump right into today’s training!
Special thanks to Leeya for contributing Zelda’s training information!
Continue reading Super Smash Bros. Ultimate – Zelda amiibo Guide
Unfortunate. If given one word, that’s the one we’d use to describe Sheik’s Figure Player. Alongside Bayonetta and R.O.B., Sheik is a contender for “worst-in-game” for many reasons. Which is a shame, because she was considered mid-tier in Super Smash Bros. 4’s amiibo metagame. Simply put, if you’re looking to train a Sheik amiibo, it’s going to be tough. She’s going to lose a lot of games. In some of them, she’ll be KO’d early due to her low weight. In others, she’ll take too long to KO an opponent due to her concerning lack of kill power. Sheik’s a frustrating one, but we’re going to do our best! If you’d like to learn more about her metagame representation, you can find out more on her corresponding wiki page. Otherwise, let’s jump right into today’s training!
Special thanks to MiDe for contributing Sheik’s training information!
Continue reading Super Smash Bros. Ultimate – Sheik amiibo Guide
Of all the Figure Players available in Super Smash Bros. Ultimate, none have remained as consistent a top-level threat from the very beginning quite like Link. He’s one of the most frequently-entered characters in tournaments for multiple reasons — his amiibo is rather common, he’s a popular and well-known gaming icon, and he’s powerful and versatile in the competitive metagame. If you’d like to learn more about Link, you can do so over at his wiki page. Otherwise, let’s jump right into today’s training!
Special thanks to Luckman for contributing Link’s training information!
Continue reading Super Smash Bros. Ultimate – Link amiibo Guide
It goes without saying that rupees are really important in Hyrule Warriors: Age of Calamity, especially when you’ve beaten the game and are trying to raise all of your fighters to their max level of 100. Of course, you need rupees to purchase materials and fuse weapons, too. Before we go ahead with the guide, keep in mind that some of the methods I have listed here are best used after you beat the game. No spoilers here, by the way, so if you’re trying to avoid them, you’re all good to keep reading!
Continue reading Hyrule Warriors: Age of Calamity – Rupee Farming Guide